To obtain a full time position that will utilize skills acquired throughout my experience and education, harness my creativity, and provide me with the opportunity to develop a solid career in the field of video game development.
Diploma, Digital Art and Animation, 2004
Autodesk Maya 4.5- 2008, Adobe Photoshop CS3, Adobe Premiere Pro CS3, Adobe After Effects CS3, Adobe Dreamweaver CS3, Adobe Flash CS3, Unreal Engine 2.5 and 3, ZBrush, Mudbox, & MS Office Suite
January, 2009 - May, 2009 Game Development Intern
- Responsible for modeling/ texturing in game objects for medical simulation and importing them into Unreal Engine 2.5
March, 2008 - May, 2008 Game Development Intern
- Assisted with level design using Unreal Engine 2.5
July, 2003 - August, 2008 Geek Squad
- Repair PC’s with hardware and software problems
July, 1998 - July, 2002 Aviation Electronics Technician
- Troubleshot and repaired nine different radio systems, the APS-145 radar system, and faulty wiring on the E-2C Hawkeye and C-2A Greyhound platform
Student Member, International Game Developers Association (IGDA), 2007- Present
SIGGRAPH 2004, NC ALTA Summit 2008, DGXPO 2008, Carolina Games Summit 2008 & 2009